Charles and Ray Eames made joyful play part of a serious and thoughtful design process – play to explore materials, to find new ways of looking at the world. Making toys and creative games sat alongside their product design practice, and each fed into the other.
Around the Barbican’s exhibition of their work, the Creative Learning department commissioned us to run a drop-in activity that connects to the Eames’ work for their Family Play event. The Light Machine is the result. It’s a game designed to trigger joyful creativity, and we were thrilled with how people threw themselves into playing with the tools we gave them.